Website powered by
Rachel Missingham
Rachel Missingham
Environment and Material Artist
Melbourne, Australia

Summary

Hi, I'm an environment artist specialising in material and texture work. I have a deep love for Substance Designer, and I love everything procedural and non-destructive!
I come from a traditional art background and have a very good understanding of colour, composition, lighting, and form, alongside skills in modelling, sculpting and texturing, both hand painted and procedural.
I'm proficient in Maya, ZBrush, Marmoset and Substance, and I am very adaptable and a very quick learner.

Skills

3D ModelingDigital SculptingTexturingShadersTech ArtMaterial Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity